Nvidia and Windows 10

Nvidia has released the GeForce Game Ready driver version  451.48 and with it comes highly anticipated support for DirectX 12 support, and the Windows 10 2004 GPU Scheduling feature.

With this release, users of Nvidia GeForce RTX GPUs can now use Microsoft's new DirectX 12 Ultimate graphics API that includes ray tracing, variable rate shading, mesh shading, and sampler feedback technologies

In addition to DirectX 12 Ultimate, Nvidia GPU users can also enable a new setting introduced in Windows 10 2004, the May 2020 Update, called Hardware-accelerated GPU scheduling.

This feature allows the GPU to manage its memory rather than relying on the operating system to do it. With this feature enabled, Windows users will benefit from increased performance and decreased latency, allowing games to run more smoothly with potentially better FPS.

To enable GPU Scheduling in Windows 10 2004, you can go to Settings > System > Display and click on Graphics Settings.

If you are using a supported GPU and driver, like today's version 451.48, you will see an option to enable 'Hardware-accelerated GPU scheduling.'

GPU Scheduling setting

It should be noted that some users who tested this feature in earlier Windows Insider builds have stated that enabling this feature could impact FPS in certain games.

Source: Guru3D

Below is a video illustrating the poor performance a user had in GTAV when GPU scheduling was enabled.

To resolve this issue, the user turned off GPU Scheduling, and the game began to work correctly again.

If you encounter similar FPS/stuttering issues in games with GPU scheduling enabled, disable the setting and see if it works properly again.

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